Game Development
Unity and C# gameplay programming, game systems, UI, progression, optimization and production builds.
Mus'ab Anas / Selangor, Malaysia
Interactive Creative Technologist
I build playable games, connected products and immersive digital experiences using Unity, C# and hands-on technical development, supported by multimedia production, AI-assisted workflows and project delivery.
Gameplay, connected products and creative systems, built with
A selection of Unity and interactive game work across professional, independent and client projects.
Full game catalogueWhere I've worked, 2022 to now
From gameplay systems to connected products, I help turn technical ideas into working experiences.
Get in touchUnity and C# gameplay programming, game systems, UI, progression, optimization and production builds.
Concept development, rapid prototyping, graphic and presentation materials, 3D support, product testing and commercialization support.
ESP32, Arduino, Bluetooth/BLE, sensors and physical-digital systems for connected interactive products.
Web support systems, AI-assisted coding and prototyping, deployments, project coordination, intern mentoring and technical documentation.
Requirements, timelines, deliverable reviews, commercialization support, demonstrations and stakeholder communication.
Technical tools and platforms I use to turn complex problems into working interactive products.
Unity is the core. Multimedia production, AI-assisted web and app work, and technical leadership extend how I bring ideas to life.
Explore all experienceUnity games, interactive products and physical-digital experiences.
Lepak, Ceper, other development projects and client work through my studio.
Game systems, interactive products, AI-assisted development and new ways to make digital experiences useful.
I’m open to game development opportunities, collaborations and interesting technical projects.